Spells by type

See Finding Equipment for specific lists of Spells based on their damage/types/characteristics/properties. See Spell/Type for specific lists of Spells based on their categories in-game (class, special, elementary, etc.). See Spell/All for a list of all Spells. See Spell for general information about Spells.


 * Damage Spells - Spells that deal damage to the target.
 * Steal Spells - Spells that deal damage to the target and heal the caster half of the damage dealt.
 * Poison Spells - Spells that apply an effect to the target that deals damage for several turns.
 * Healing Spells - Spells that restore HP of the target.
 * Buff Spells - Spells that increase various characteristics of the target, like AP and MP loss/-Damage.
 * Debuff Spells - Spells that decrease various characteristics of the target, like AP/MP/Damage.
 * Unbewitchment Spells - Spells that remove buff and debuff effects from the target.
 * Summoning Spells - Spells that invoke creatures that help their master in combat.
 * Positioning Spells - Spells that let the caster control their own movements or those of enemies, as well as spells that inflict Pushback Damage.
 * Traps & Glyphs - Spells that place Traps/Glyphs.