Crocoburio

Locations

 * Player via Crocoburio Transformation

Characteristics

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Spells

 * Release: 3 AP, castable multiple times per turn, no cooldown
 * Summoning of Crocodyl: 4 AP, summons a Crocodyl or a Crocodyl Chief on a crit. 1/10 CH rate.
 * Crocoburio's Regeneration: 2 AP Regenerates 1000hp, castable once per fight
 * Crocobur: 4 AP, 11-60 neutral. 60 neutral on crit. 1/50 CH rate. castable once every 6 turns.
 * Crocoburio's Cooperation: 3 AP, swaps places with an ally
 * Crocoburio's Fury: 2 AP, drains 1000 HP (Fire) from an ally

History
After version 1.24 update, Crocoburio's Spells were greatly "nerfed" to account for the launch of the Heroic Server.

1.25 update Spell Changes

 * Release: 3 AP, Moves player back 3 squares. Castable multiple times per turn, no cooldown
 * Summoning of Crocodyl: 4 AP, summons a Crocodyl or a Crocodyl Chief on a crit. 1/10 CH rate.
 * Crocoburio's Regeneration: 2 AP, Restores 1000hp, castable once per fight
 * Crocobur: 4 AP, 51-85 Neutral damage. 85 on crit. 1/50 CH rate. 3 Turns Cooldown.
 * Crocoburio's Cooperation: 3 AP, swaps places with an ally
 * Crocoburio's Fury: 2 AP, steals 1000 HP (Fire) from an ally

Pre 1.24 update Spells

 * Release: 3 AP, Moves player back 3 squares. Castable multiple times per turn, no cooldown
 * Summoning of Crocodyl: 4 AP, summons a Crocodyl or a Crocodyl Chief on a crit. 1/10 CH rate.
 * Crocoburio's Regeneration: 2 AP, Restores 9000hp, castable once per fight
 * Crocobur: 4 AP, 100-151 Neutral damage. 151-200 on crit. 1/40 CH rate. (no cooldown)
 * Crocoburio's Cooperation: 3 AP, swaps places with an ally
 * Crocoburio's Fury: 2 AP, steals 1000 HP (Fire) from an ally