Gwandpa Wabbit

Locations

 * Cawwot Dungeon
 * Small Wabbit Island
 * Wabbit Castle
 * Wabbit Castle Island



Normal monster

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Archmonster - Gwabbit the Wunner

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Spells

 * Explosive Cawwot: AoE fire damage
 * Cawwot With Added Vitamins: HP restore to 0-4 Range
 * Paralyzing Cawwot: AP/MP loss
 * Punch: close combat earth damage

Drops

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Strategy
All of 's spells each cost 3 AP, and can each only be cast once per round. They all have decent range and what appears to be a 3-square area of effect. Explosive Cawwot deals around 30~80 fire damage, depending on the wabbit's level. Paralyzing Cawwot removes 1~3 AP and MP, while Cawwot With Added Vitamins heals allies around 20~40 HP. Explosive Cawwot and Paralyzing Cawwot only hit enemies, not allies.

Because they are found in cramped underground areas, fighting Wabbit Grandpas outside of their own attack range can be tricky. Fecas have a pretty easy time blocking fire damage, resisting AP loss and dealing fire damage to which the Grandpas are weak.