Perceptor

See also: Guild, Game Information

s are a kind of Guild Monster. Commonly called Percs, they can be placed by members of a Guild to gather XP and Drops from fights occuring on that map.

Placing a Perceptor
Designated guild members may place a perceptor on their current map for a fee (based on the level of the guild). The perceptor will get drops and experience gained on the map as if it were a participant in all combats there, and will hold them until a guild member collects them or until they are killed by another player (who would get all the dropped items, and if they're a member of a guild, all the guild XP gathered). The cost of placing a perceptor is $$1000+10*(Guild Level)$$.

Characteristics
As a guild gains levels, their perceptors become more powerful. A perceptor has 100*(Guild level) Vitality and (Guild level)% Resistances to all elements (maximum of 50%). Perceptors gain 5 stat points for each level their Guild gains. These points can be spent to raise any of the following: * See Spells section below for a more in depth description.

Perceptor spells and characteristics can be reset using a Forgetfulness Potion for Collectors.

Spells
Just like characters, Perceptors have spells. In contrast to Characters who gain spells at level 1 and can use them without spending spell points, Perceptors begin with all spells at level 0 (and must raise them to level 1 to make them usable). Their spells range from Shields to Healing. Perceptor spell use is erratic. In battles where many defenders are present, they often move away from enemies or end their turn without acting.

Perceptor spells and characteristics can be reset using a Forgetfulness Potion for Collectors.

Collecting Perceptors
Guild members who have the right to remove items from a perceptor may do so if they're on the same map.

Perceptor Fights
Perceptor fights are similar to other forms of PvP, with a few differences:
 * If the Perceptor is killed, the battle ends immediately even if there are still defenders from the Guild left alive.
 * If you lose against a Perceptor you lose 3000 energy in addition to normal energy loss.

Defending a Perceptor
When a Guild's Perceptor is attacked, a notification will appear in the guild channel. By opening the guild menu and going to the perceptor menu, players can join the fight by clicking on an empty space. Closing the window will remove you from the defense.

Winners of a perceptor battle are returned to where they were before the battle, while losers are returned to their last save point. Defenders of a perceptor do not lose energy nor do their pets lose health.