Finding Equipment

See also: Set Builders, Game Information

 is a list of pages that will help you find specific Equipment/Weapons/Spells based on the main elements/characteristics in the pages listed below, as well as even more customisation that you can do yourself using the templates further below.


 * Equipment by effects - Equipment and Weapons categorised based on Effect Characteristics/Stats.
 * Pet - List of all pets.
 * Weapons by damage - Weapons categorised based on Damage Elements (includes Healing/-AP categories).
 * Weapons by properties - Weapons categorised based on Weapon Properties (AP cost, CH rate, CH bonus).
 * Spell/All - List of all Spells.
 * Spell/Type - Spells categorised based on their categories in-game (class, special, elementary, etc.).
 * Spells by damage - Spells categorised based on Damage Elements.
 * Spells by type - Spells categorised based on Spell Types.
 * Spells by characteristic - Spells categorised based on Spell Characteristics/Properties.
 * No Conditions - Equipment and Weapons that don't have Conditions to equip.
 * With Conditions - Equipment and Weapons that have Conditions to equip.
 * Crafted - Items that can be crafted.
 * Dropped - Items that can be dropped.
 * Other - Items that can be obtained via other means than crafting/dropping. (Rewards from Quests/Dungeons/Events, bought from NPCs/Shop/Subscription, Exchanged with NPCs)
 * NPC - Item list with their sale prices to NPCs.
 * Hidden recipe - Items that have a hidden recipe.
 * HP Items/Energy Items/XP Items - Usable Items that restore HP/Energy/give XP.
 * Characteristic Food - Usable Items that increase Characteristics, either permanently or for a limited number of fights, similar to Characteristic Scrolls.
 * Profession Weapons - Weapons that are used by Professions.

You may fully customise the results further by using the templates yourself on your Userpage.

Some examples on how to use:

Amulets that give AP and Strength, and can also be Dropped:

All Equipment that give Strength, Percent Damage, Percent Fire Resistance and regular linear Water Resistance:

Axes that hit in the Earth Element, give AP and Strength, and also don't have conditions:

All Weapons that reduce AP and Heal, and can also be crafted:

All Weapons that fit the criteria of having 2 AP Cost, 1/30 Critical Hit Rate and +15 Critical Hit Bonus:

Cra Spells that deal Fire Damage, have an Area of Effect and Adjustable Range:

All Spells that deal Fire and Water Damage, and have an Area of Effect:

You can find all available category names to use for x Weapons/x Equipment/x Spells by using the main pages above, then mix and match all of those as shown in the examples above to find your own specific Equipment/Weapons/Spells.

Note: Put the Crafted and Dropped parameters in the first slot, as shown in the Amulet and AP/Healing Weapon examples above, then the corresponding extra column will appear in the created list, showing the recipe or who drops the items.