State

See also: Spell, Game Information

 is a special effect of a spell.

Some s can be removed with Unbewitchment Spells.

Debuff s
s that have a negative effect on the target.

Gravity
Target cannot cast Positioning Spells.

Weakened
Target cannot use Weapons.

Altruistic
Target cannot be Healed.

Buff States
s that have a positive effect on the target.

Rooted
Target ignores Pushback and other Positioning Spells that try to move them. The target also cannot be locked by other players, but also cannot lock them.

Soul Seeker
Target can capture Monsters while having a Soul Stones equipped and casting the spell x turns before ending the fight.

Taming
Target can capture Mounts while having a Simple Capturing Net equipped and casting the spell x turns before ending the fight. It also gives extra XP to the Mount if one is equipped.

Spell cast restrictions
s that affect casting spells.

Drunk
Pandawa-specific state that is needed to cast some spells.

Spells that apply the Drunk State:

Spells that remove the Drunk State:

Spells that require the Drunk State to be cast:

Spells that cannot be cast while the Drunk State is active:

Carrying
Pandawa-specific state that is needed to carry and throw targets. Karcham applies the state when carrying a target, Chamrak needs the state to be cast.

Corrupted
Enutrof-specific state that prevents several Enutrofs from casting Bribery.

Retired
Enutrof-specific state that prevents several Enutrofs from casting Pull Out.

Blurry
Xelor-specific state that prevents several Xelors from casting Haziness.